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Posts Tagged ‘Legend of Zelda: Link’s Awakening’

The Legend of Zelda: Link’s Awakening Intro Hand Drawn

The cutscene of link getting shipwrecked on the beach in the Legend of Zelda: Link’s Awakening on GameBoy is iconic. For one, it was a cutscene on a portable system, that only had two colors to show for it. There weren’t many around like that at the time.

Chris Cross was so inspired by that quick scene, he decided to hand draw it and wow, is it awesome. It makes me want Nintendo to re-release the title in this type of animation, because boy does it work well. And the music is incredible I might add.

He even made two separate versions of this video. One is black & white (above) and holds true to the original version of Link’s Awakening. However, when the GameBoy Color was released years later, Nintendo remade the 1993 title, and added color, calling it the DX version. Chris Cross also made a second clip and it is in color, which we have after the break. (more…)

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Legend of Zelda: Link’s Awakening Map Rebuilt Using Far Cry 3′s Map Editor

SypherAP decided to rebuild some of the map of 1993′s GameBoy title The Legend of Zelda: Link’s Awakening, using Far Cry 3‘s map editor.

Most of what you get here is Mabe Village and about half of the Mysterious Woods,” SypherAP wrote on the description. “The map only passes the Team Death Match requirement. As far as the details go… the layout is pretty much done, it’s mostly just the inside of about two buildings that aren’t filled in.”

He also called this just video “Another side project” he “was working on.” I’m not sure how he even finds the time to call this a side-project, but kudos to him.

Thanks to GoNintendo

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