Yesterday Ubisoft unveiled some game-play of their upcoming game Assassin’s Creed 2. In the sequel to the popular game Assassin’s Creed you play as Ezio, an assassin in 1486 Venice, Italy. The sequel adds more features to help you kill and escape from all those guards. The presentation showed off some of the new ways you can single and multiple enemies. We also get to see one of Leonardo da Vinci’s inventions, a machine that gives you bird like wings, to help you fly around the area. While on the flying machine you can fly low and take out your enemies. We also get to see how Ezio can distract enemies with a smoke bomb. Be sure to watch the entire video to see all of the cool things you will be able to do in Assassin’s Creed 2.
A new trailer for Namco Bandai’s new PSP game, Soul Calibur: Broken Destiny, came out this week. The game-play looks like a Soul Calibur game, nothing out of the ordinary. What was exciting though was that Kratos, you know that guy from God of War, will be a playable character in the game and he looks great. You get to use his Icarus wings, his blades of Athena, and a sword that looks very much like the Blade of Olympus.
Josh Randall, Harmonix Creative Director, confirmed with Joystiq today that any downloadable content for The Beatles: Rock Band will not be compatible with other Rock Band games and vice versa. This does not come as much of a surprise since past games like Guitar Hero: Metallica have not allowed downloaded content to be played in it. The Beatles have also been know for being very specific about their music and how it can be played.
According to MTV Multiplayer, Shigeru Miyamoto was asked for his thoughts on the new motion controls coming from Microsoft and Sony. He response was that:
It’s Nintendo’s policy to test their hardware repeatedly, ensure that it’s accessible and easy to use for anyone, make sure it works, and only then announce it to the public… until this sort of technology is in the users hands, its impossible to judge it.
This seems to be directed more towards Sony as their demonstration was nowhere near being ready for the public, however Microsoft’s Project Natal appears to be ready to go, although Miyamoto may be referring to there not being a playable demo of it at E3.
The upcoming Nintendo Wii game, Wii Sports Resort was shown off at E3 today. In this game you will be able to play 12 activities including Frisbee, Jet Skiing, Kendo, Table Tennis, Golf, Parachuting, Basketball, Archery, Cycling, Bowling, Canoeing, and wakeboarding. Of all of them, Archery was making the most buzz at E3.
During Nintendo’sWii Sports Resort presentation the Archery portion was demoed. The way you play the game is by holding the Wiimote as the bow and the nunchuk as the arrow. The difficulty of the game is described as like real life, as in it requires a great deal of skill. Players will find that the game is not about learning the controls, but doing what comes natural.
When playing you must account for wind, distance, and moving targets. By pulling back further and aiming higher you can arch your shot to hit your target. as you pull back a reticle appears and gets smaller the further you pull back.
This game looks like a lot of fun and we will give our full impressions when we get our hands on it.
Today Sony gave a demonstration of the new motion controls that they are working on. The controller that was used was only an engineering prototype to show off three tech demos. The prototype controller is more like a wand and it has an orb on the end of it that can change color depending on situations in the game. The controller will also have buttons on it to perform actions. The controller is used in conjunction with the EyeToy to track your movements.
The first demo took place in a virtual room where on screen the wand has an object superimposed over it depending on what you are doing. The objects they used as examples ranged from stop signs to guns. The point of this demo was to show off the amazing accuracy and one-to-one tracking of the device on screen. No matter how you hold the controller, it will be tracked accordingly.
In the second demo two controllers were used. This demo was to show how you could interact with a virtual 3D world as if it were right in front of you. The controllers were used to pick up, reposition, and scale objects. In addition they also showed how easy it is to write, draw, and paint with the motion controls. Due to it’s pinpoint accuracy it appeared to be incredibly easy to write and draw. When they were painting they showed how you could use spray paint and by simply rotating the can/ controller you would get a different look.
The third and last demo was to show off combat. In the demo one controller was used for a sword and the other for a shield. It worked exactly as how you would expect it to, the sword would swing exactly how you moved your arm. Then at the end they showed off a bow and arrow that was controlled much in the way that archery is handled in Wii Sports Resort. One hand holds the bow and the other draws the arrow. If you pull back far it will shoot harder, and if you rotate your bow hand the bow will rotate (gangster style as referred to in the demonstration.) then you press a button to release the arrow.
Overall this technology has lots of potential and will put Sony back on the same playing field as Microsoft and Nintendo in terms of controlling and interacting with games.
Today at the Nintendo Press Conference I had the pleasure of seeing the world unavailing of the Wii Vitality Sensor. Now this could be the next generation of gaming according to President Satoru Iwata. After the applause quieted at this unavailing – there wasn’t much else. Iwata showed some pictures of the device and some pictures of him using the Vitality Sensor – there wasn’t much after that. No games were demoed just the promise that it could track your bodies vital stats.
Nintendo announced today at their pre-E3 conference that coming this fall, you will be able to upload photos you take with your DSi to Facebook. This is a great because we now no longer need to use our phones to upload photos to our Facebook pages.
Today Gran Turismo for the PSP was announced at Sony’s pre-E3 conference. Gran TurismoPSP contains 800 cars and 35 tracks. Since there are so many cars, if you work with a friend (Ad-hoc is supported but there was no mention of online play) you can share the cars that you have collected.
Gran Turismo is set to launch on October 1st this year.
During the Sony pre-E3 press conference today the more details of the PSP Go were released. We now know that it will be launching on October 1st in North America and will cost $249, the same price as when the PSP first launched. We also found out that going foreword all PSP games will be distributed digitally through the PlayStation Network as well as on UMD in retail stores.