Jon Christensen

    Derek Matias
    Weston Green
    Nick Collins
    Kyra Sawyers

Video: Mario in a First-Person View with Amazing Visuals

Did you ever want to know what a Mario game would look like in a first-person view with amazing visuals? That would probably never happen, but freddiew on YouTube gives us a glimpse of what the possibility would be like. And I’ve come to the conclusion that I would NOT want to play Mario in this type of view, it’s way too confusing!

However it does make me want Mario on a system that can resemble graphics like this. And it’s frustrating to know that Nintendo could’ve easily succeeded in doing that, if they just put a little bit more beef under the Wii U‘s hood. But of course, Nintendo is stubborn and we’re stuck with visuals from five years ago…yay.

Anyways, I loved how freddiew combined the ships from super Super Mario Bros. 3, with the Bowser boss battle of 1985. I also especially love how Bowser looked. He was undoubtably intimidating with his facial expressions, but still maintained that cartoony look.

To do all this, it took a crew of five 50 days to complete this project. Kudos to them, they just made the big N. look very dated.

Ugh, Nintendo! You’re killing me, why are we stuck playing Mario with six-year old hardware?

After over 50 days of rendering FPM Endgame is finally done. I’ve always said that if I’m going to do a sequel it has to be creatively worth doing.

Twitter: @BrandonJLa

Created by: Brandon Laatsch
Additional VFX: Kevin Commerford
Bowser Animation: Alex Knoll
Sound: Kevin Senzaki
Music: Michael Wychoff

Software used: 3dsMax 2012, After Effects, FumeFX, Vray, Krackatoa, and Premier.

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