E3 09: Past Games Can be Enhanced to Use Natal
In an interview with Shane Kim, Microsoft’s corporate VP of strategy and business development, Gamasutra was told that it would be simple to go back into a game and adapt it to work with Project Natal, Microsoft’s upcoming Motion Detecting Controller.
Hopefully publishers will look at it and decide they want to do that… Whether they’ll enhance existing games or use them in games going forward.
To show an example of how a game could be adapted to use Natal, Burnout Paradise was shown. With Project Natal you could simply hold your hands out like you were holding a steering wheel. Kim mentioned how they adapted the functionality into the game,
It’s a great example of just how simple it is to adapt a game… It’s not like we went into the source code (of Burnout Paradise). You can take an existing game, and make it work.
This would defiantly be a huge selling point if developers went back to their games and added Natal support. It would also help companies revitalize past games that may have lost their buzz.






June 11th, 2009 at 11:51 am
WOW so I could use oblivion too? that would been fun
I LOVE NATAL