Jon Christensen

    Derek Matias
    Weston Green
    Nick Collins
    Kyra Sawyers

E3 09: Past Games Can be Enhanced to Use Natal

In an interview with Shane Kim, Microsoft’s corporate VP of strategy and business development, Gamasutra was told that it would be simple to go back into a game and adapt it to work with Project Natal, Microsoft’s upcoming Motion Detecting Controller.

Hopefully publishers will look at it and decide they want to do that… Whether they’ll enhance existing games or use them in games going forward.

To show an example of how a game could be adapted to use Natal, Burnout Paradise was shown. With Project Natal you could simply hold your hands out like you were holding a steering wheel. Kim mentioned how they adapted the functionality into the game,

It’s a great example of just how simple it is to adapt a game… It’s not like we went into the source code (of Burnout Paradise). You can take an existing game, and make it work.

This would defiantly be a huge selling point if developers went back to their games and added Natal support. It would also help companies revitalize past games that may have lost their buzz.

Related Posts

One Response to “E3 09: Past Games Can be Enhanced to Use Natal”

  1. WOW so I could use oblivion too? that would been fun :D I LOVE NATAL

Comment Now!

Commenting Rules: No hate speech allowed. If you must argue, please debate intelligently. Comments containing selected keywords or outbound links will be put into moderation to help prevent spam. /gamer reserves the right to delete comments and ban anyone who doesn't follow the rules. Thank You!