Video: Info and Gameplay for The Saboteur
A few years ago, the video game industry was treated to a trailer for a ‘World War II‘ video game called, ‘The Saboteur.’ When it was first shown, many people, including myself, were excited for the game — manly because of the visual style. Since that time, we heard nothing and quite frankly I forgot about it.
Thankfully the team behind the game, Pandemic Studios (Full Spectrum Warrior), has given the internet a glimpse into their original project.
Tom French, who is the lead designer of the game, discussed a little bit of what to expect for Saboteur with Gametrailers TV.
First, the hero is named Sean Devlin, who many people are saying is inspired by the late William Grover-Williams and it’s hard to argue, just read his real-life story. Like Grover-Williams, Devlin was a race-car driver living in France and was at one point screwed over by the Nazis. Because of his personal problems with the regime, Devin starts a resistance with fellow Frenchmen, and to end the occupation of the Nazis, in the city. Tom French promises the story is about vengeance, while World War II is only a backdrop.
Like many, I really dig the visual style of the game. I love how everything is black and white around France, besides the red swastika arm bands. However, as the player progress through the game, and depending on what areas of the city stops obeying the Nazis, those districts will start to include color. The studio is obviously going after a deep metaphor, and somewhat reminds me of the film Pleasantville.





May 4th, 2009 at 1:11 am
Awesome. It has a Sin City/The Spirit feel to it, but in WW2?
Count me in.