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How did JJ Abrams Beat Super Mario Bros. 2?

If you don’t know by know, JJ Abrams is amazing. From Lost to Cloverfield to his future projects like Star Trek, for the most part everything he touches turns into gold. The writer/director wrote a fantastic editorial called, “The Mystery of Magic,” for Wired. The article deals with how the mystery in storytelling is incredibly important and how the age of spoilers can ruin the art. Not only does Abrams’ opinion deal with movie making, but parallels it with the journey of life itself. One of the cool examples he uses, is his own adventure of trying to beat Super Mario Bros. 2, with his best friend — and how they ‘cheated’ to get there. Here is a quick snippet of the article:

“We were obsessed freaks. For us, getting to the end screen of that game was more important than anything in the history of time. And this particular game was lacking a certain feature I like to call The Ability To Fucking Save (or TATFS). This meant that playing Super Mario Bros. 2 was an all-or-nothing activity. Yeah, you could pause it, but then when you left your house the thing might catch fire and kill people. No, you had to play that damn thing in one hideous sitting.”

Again, its a great read, and its always good to see a successful (and awesome) Hollywood celebrity talk about video games in good light.

Oh, and I pray the day will come when we will see Mr. Abrams dip his hand into the video game industry.

Read the full editorial here.

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